The Digital Hollywood Experience

The Digital Hollywood Experience

 

Wednesday, October 11th, 2017

10:00 AM – 11:00 AM – The VR - AR - Immersive Track

Session I: Guerin A, in Herscher Hall, Live Webcast

VR/AR ThinkTank – Analyzing the Company Strategies – Google - Microsoft – Facebook - Samsung – Intel – Apple - Sony

Dylan Gale, Investment Director, Comcast Ventures

Richard Lucquet, Director, Business Development, Technology Partnerships, Verizon

Jim Preston, Executive Producer, Nomadic VR

Jay Samit, Independent Vice Chairman, Deloitte Digital, Deloitte Consulting LLP

Sivan Iram, VP of Business Development, Lumus Ltd.

Shannon Norrell, Office of the CTO / VR Evangelist, HP

David Bloom, Columnist, Tubefilter, Moderator

 

Richard Lucquet, Director, Business Development, Technology Partnerships, Verizon: 20+ years of experience working for Silicon Valley Startups and Fortune 100 Corporations. Richard has been focused on customers, partnerships and enabling life changing technologies. Pioneering Voice-over-IP, Broadband DSL, IPTV and now VR/AR technologies. In his current role at Verizon, he is in charge of productizing in-house technologies to further enhance products and services to both Consumer and Business customers.

Jim Preston, Executive Producer, Nomadic VR: Veteran of the ever-evolving videogame and virtual reality (VR) industries, Jim Preston serves as Executive Producer at Nomadic, an immersive entertainment company creating tactile VR adventures for neighborhoods everywhere. At Nomadic, Jim oversees internal and external content development, ensuring the hallmarks of a Nomadic experience - quality, innovation and unparalleled immersion – are represented in the company’s tactile, location-based VR adventures. A long time videogame devotee from the Atari 2600 days, Jim transitioned from fan to industry insider in 1999, starting his career as a videogame journalist. Joining Imagine Media (now Future Publishing), Preston contributed to several outlets in the company’s portfolio of publications including Daily Radar and Next Generation Magazine, before serving as Editor for PC Gaming Magazine the best-selling PC gaming magazine in the US and UK. Bringing his perspectives as a critic to game development, Preston joined global videogame giant Electronic Arts (EA) in 2002, beginning a 12 year tenure that would take him on a bi-coastal tour of the company’s key development studios.  Beginning at EA Tiburon, EA’s Florida studio, Jim worked on the company’s most treasured franchise: Madden. In tandem with his work as Assistant Producer on Madden, Jim co-created EA GameShow, an experimental, live, nation-wide broadcast trivia game that included real-time data reporting and dashboarding. The next stop of his EA tour took him to the company’s Vancouver Studio, BlackBox. Here Preston served as game designer for all online features, spanning all EA Sports titles from 2005 to 2006, a catalog representing 40 million units during that period. After a hiatus from EA to lead multiplayer design at Relic Entertainment, Preston returned to EA in 2011, this time to the company’s headquarters at Redwood Shores, California. As Studio Director, Preston was responsible for the studio’s social and mobile gaming titles, including JetSet Secrets and Monopoly Slots. By 2014, Preston took lead of the company’s ‘Innovation Group’, tasked with creating an internal framework for prototyping, culling and iteration for EA’s next wave of mobile IP. Setting the stage for his future position at Nomadic, in 2016, Preston took leave of the gaming space to participate in the burgeoning field of virtual reality. As Director of Strategy and Business Development for FOVE, creator of the world’s first eye-tracking virtual reality headset, Jim was responsible for identifying experiences and partners that would showcase the company’s proprietary eye-tracking technology. In concert with this position, Preston offered consultancy services to companies including Kabam, EA and GameSim, helping studios identify and solve the unique challenges of the emerging VR development landscape. Jim lives in the San Francisco bay area. When not producing new gaming experiences, Preston enjoys board games, podcasting, ice hockey and learning how to play a strange new instrument called a hang drum.

 

Jay Samit serves as the U.S. National Sector Lead for Digital Reality at Deloitte Consulting LLP and focuses on providing Virtual Reality, Augmented Reality and Mixed reality solutions for corporate and public sector clients. Samit has more than 30 years experience in digital transformation and is widely recognized as one of the world’s leading experts on disruption and innovation. His international bestseller Disrupt You! Master Personal Transformation, Seize Opportunity and Thrive in the Era of Endless Innovation has been translated into six languages. Combining innovation with commercial success, Samit is the consummate dealmaker; his list of partners and associates reads like a who’s who list of innovators, including: Bill Gates, Steven Spielberg, Steve Jobs, Reid Hoffman, David Geffen, Richard Branson, Paul Allen, and Pierre Omidyar. A proven trend spotter, Samit accurately predicts the future because he is constantly working with those who create it. An adjunct professor at USC, Samit teaches innovation at America’s largest engineering school and is author of the internationally best-selling book Disrupt You! Master Personal Transformation, Seize Opportunity, and Thrive in the Era of Endless Innovation (available in seven languages including Chinese, Russian, Japanese and Korean). He is a regular contributor to the Wall Street Journal and host of its documentary series WSJ Startup of the Year.  Samit frequently appears on ABC, Bloomberg, CBS, CNN, Fox, MSNBC, NBC and tweets daily motivation to the over 100,000 business professionals who follow him on twitter @jaysamit. An expert on transformational corporate change, Samit has been quoted in The New York Times, The Economist, Businessweek, Forbes, Los Angeles Times, USA Today, Fast Company and TechCrunch.

 

Dylan Gale, ‎Investment Director, Comcast Ventures: Dylan Gale focuses on early stage investments across a variety of sectors with an emphasis on healthcare and frontier technologies, including AR/VR and IOT. In addition to sourcing and conducting due diligence on new investment opportunities, Dylan also spends time advising Comcast Ventures' existing portfolio companies. Prior to CV, Dylan was an investor at Airbus Ventures, where he focused on aerospace technologies and industrial IOT. Prior to Airbus Ventures, Dylan spent nearly three and a half years in a variety of strategic roles, including serving as Director of Strategy & Business Intelligence at Motif Investing, an early stage fintech company backed by Goldman Sachs and JPMorgan.  Dylan started his career as a technology investment banker at Wells Fargo Securities, advising enterprise software and consumer internet companies on debt, equity, and M&A transactions. Dylan graduated with a B.S. in business administration with a dual concentration in finance & accounting from California Polytechnic State University, San Luis Obispo.

 

Sivan Iram, VP of Business Development, Lumus Ltd.: Born and raised in Israel, Sivan is VP of Business Development at Lumus, a world leading Augmented Reality Optical Systems designer. Sivan was previously the general manager at River Studios, a VR content studio based in San Francisco, focused on creating premium VR experiences for brands, music artists, and sports teams. Later, Sivan was the General Manager at UploadVR, the top publication focused on VR. Sivan has a B.Sc in Software Engineering and an MBA from Harvard Business School.

 

Shannon Norrell, Office of the CTO / VR Evangelist, HP: Top Silicon Valley Engineer and Tech Community Leader. Shannon works in the CTO Office of HP and is their VR Evangelist, guiding vision both internally and externally. He has over 20 years’ experience as an engineer in Silicon Valley at places like Apple, Microsoft, Macromedia and now, HP. Organizer of VRCamp at Burning Man, Silicon Valley WebGL Meetup (largest in the world), co-organizer of Silicon Valley AR Meetup, Organizer of Mars Home Planet Meetup. Chairman of the W3C Declarative WebVR Community. Member of the IEEE Virtual Reality and Augmented Reality Working Group and the Khronos OpenXR Working Group.

 

David Bloom advises on communications strategy, media relations and social media for prominent companies, institutions and individuals in politics, technology, entertainment and business. Bloom previously was associate dean and chief communications officer for the USC Marshall School of Business, and vice president of corporate communications at movie studio MGM Inc. He previously worked 20 years as an award-winning journalist for such publications as Variety, Red Herring, the Los Angeles Daily News and the Dallas Times Herald.  Bloom writes regularly on technology, media, politics and art at the blogs Bloom’s Day and Post Mad Bills; guest lectures at USC, Pepperdine and Chapman University, and is a frequent moderator and panelist at conferences such as Digital Hollywood, Ad:Tech, Produced By, NATPE and OMMA. He is vice president of the Board of Directors of Outpost for Contemporary Art.